![]() The player can also open and close doors, push certain objects, and pick up and use key items. Much of the game involves exploration and puzzle-solving, and the player can search through the house for clues as to what occurred before the player's arrival. Other opponents can only be beaten by solving a particular puzzle rather than a straight fight, and still others cannot be killed and instead must be avoided. Although able to kill most enemies with fists and feet, the player can also find and utilize various weapons. The player character starts in the attic, having ascended to the top of the mansion without incident, and is tasked with finding a way out of the mansion while avoiding, outsmarting, or defeating various supernatural enemies. Players choose between a male or female protagonist (Edward Carnby or Emily Hartwood, respectively), and are then trapped inside the haunted mansion of Derceto. A reimagining of the original game, developed by THQ Nordic, is set to be released in January 2024. Often identified as the first 3D survival horror game, Alone in the Dark strongly influenced the production of Capcom's Resident Evil (1996), and it also spawned a series of follow-up games and two films. ![]() The game also won several industry awards and is regularly included in lists of the best video games ever made. Upon its release, Alone in the Dark received acclaim, with critics applauding its unsettling atmosphere, effective soundtrack, and technical inventiveness. To overcome technical limitations, the production team also employed a fixed camera angle system to dramatically frame the movement of three-dimensional characters on top of two-dimensional background images. Lovecraft and the work of directors like Dario Argento and George Romero Raynal's programming team worked to convey much of this story via key texts scattered about the game's environment. The game's storyline was inspired by the Cthulhu Mythos of H. Raynal was motivated to create Alone in the Dark due to his interest in 3D animation and his fondness for horror films. The player can collect and use weapons, manage a weight-based inventory system, and explore a partially nonlinear map. To advance, the player must solve puzzles while banishing, slaying, or eluding various ghosts and monsters. Alone in the Dark is set in 1920s Louisiana and challenges the player to escape a haunted mansion. Developed and published by Infogrames in 1992 for MS-DOS, the game was eventually ported to MacOS, the PC-98, the FM Towns, the 3DO, the Acorn Archimedes, and iOS. Alone in the Dark is a 1992 survival horror video game designed by Frédérick Raynal.
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